Survival Hunter Spec
Before Patch 5..0.4: around 28k DPS on dummy unbuffed
After Patch 5.0.4: Around 18k DPS on dummy unbuffed...WAIT WHAT?!
So it turns out that Hunters will NEED to rely on an additional stat for MoP. Namely, your Expertise rating will now have to be the same as your Hit Rating, which now will be about 7.5% for each. With my current gear and a slight gem change, I was able to get a 7.77% Hit and 4.58% Expertise rating. I could probably close it in with better gear however I think for now that may be as close as I can get. I ran a dungeon earlier and was able to top out at about 33k DPS on bosses, which falls in line with that I was doing before the patch. Rotation hasn't changed much, however I do now use A Storm of Crows and Dire Beast on Cooldown to have a nice burst of DPS when needed on bosses. I have yet to try this in a raid environment and will update accordingly. But from what I can see that the Hit and Expertise ratings will have to be taken into account. This is Blizzard bringing hunters in line with other ranged casters, instead of having to have a high hit rating, we'll have to maintain a two stats to stay competitive. This may change, However I would count on having to build around those stats.
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